![]() ![]() However, Superliminal’s female robotic voice doesn’t seem to have quite as much personality and one-liners. There was another narrating voice that sounds an awful lot like GLaDOS from Portal. I usually ignored whatever was being said in the game, but the voiceover actor did a great job, no complaints. He’s generally speaking about dreams and the dreamstate. Many kudos to Matt for creating a sound that matches a visual.Īs you’re playing in the game, there is a doctor’s voice that you will hear sometimes. On the other hand, it’s there enough so the game doesn’t feel empty and pitch silent. ![]() The music is not too abrasive and is way chill for letting your mind just think about the level. ![]() If you simply pause the game or sit on the title screen and turn your sound up, it’s like a free waiting room radio station for your house. The unique soundtrack is a mixture of lounge and classical compositions by Matt Christensen. I would go so far to say that it’s one of its most redeeming attributes. Superliminal did not disappoint in this department. I would say that as always, I look to the soundtrack of a game to set the mood. By using the ambiguity of depth, this first-person puzzle game allows players to explore a surreal world by manipulating objects in physical space according to their perspective. ‘SUPERLIMINAL is a game inspired by forced perspective. Who cares about how long I’ve been craving the release of Superliminal ( $19.99, Pillow Castle) it’s here now and I can finally talk about it! Alright, no more pleasantries, let’s get into the mind-skewing world of Superliminal. It’s finally arrived! The game I’ve been looking forward to for like a YEAR now, maybe more. ![]()
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